{$CLEO .s}
{$USE debug}
{$USE memory}
var 0@ : Integer
var 1@ : Integer
var 2@ : Integer
var 3@ : Integer
var 4@ : Integer
var 5@ : Integer
var 6@ : Integer
var 7@ : Integer
var 8@ : Integer
var 9@ : Integer
var 10@ : Integer

script_name "2403" // forget_memory
debug_on

trace "2403 (forget_memory)"


wait 0
0@ = 0x11223344
allocate_memory {size} 4 {result} 0@

2403: forget_memory 0@ // tested opcode

// not much to check within script. Did not crashed the game or printed error, so perhaps ok
trace "~g~~h~~h~2403 (forget_memory), #0 PASSED"


terminate_this_custom_script
